AI Insights · Timothy · April 2024
Top 5 Anime Games on Android in Qatar Q1 2024
Explore the performance of the top 5 anime games on the Android platform in Qatar during Q1 2024, with insights on downloads, revenue, and active users.
In the first quarter of 2024, anime games on the Android platform in Qatar exhibited diverse performance trends. Here's a detailed look at the top 5 anime game apps, based on data from Sensor Tower.
ONE PUNCH MAN: WORLD from A PLUS JAPAN showed a fluctuating pattern in weekly revenue, peaking at approximately $260 in early February and closing the quarter at around $221. Weekly downloads saw an initial spike to 1.5K in late January, followed by a significant drop, stabilizing around 66-101 downloads in March. The app's weekly active users declined from 1.5K to 395 by the end of the quarter.
ONE PIECE Bounty Rush, published by Bandai Namco Entertainment Inc., experienced a notable surge in weekly revenue, peaking at $4.8K in mid-February, before gradually declining to around $1.8K by the end of March. Weekly downloads remained relatively low and stable, ranging from 53 to 345 throughout the quarter. Active users fluctuated, starting at 1.1K in January, dipping to 740 in February, and ending at 820 in March.
DRAGON BALL LEGENDS, another title from Bandai Namco Entertainment Inc., saw varied weekly revenue, with a peak of $952 in mid-March. Downloads were consistent, averaging between 68 and 140 per week. Active users showed minor fluctuations, starting at 536 in January and ending at 476 in March.
CAPTAIN TSUBASA: ACE by Program Twenty Three exhibited a downward trend in weekly revenue, peaking at $2.9K in mid-January and declining to $238 by the end of March. Weekly downloads remained modest, fluctuating between 58 and 90. Active users increased steadily from 774 in early January to 1K by late March.
Black Clover M from Garena International II showed a significant spike in revenue in mid-February at $1.6K, followed by a decline to $152 by the end of March. Downloads varied, peaking at 164 in mid-January and stabilizing around 41-70 in March. Active users saw a slight increase from 423 in January to 440 by the end of the quarter.
For more in-depth insights and detailed data, visit Sensor Tower.